Imperial I-class Star Destroyer

General Information
The Imperial I-class Star Destroyer is an excellent unit for ship to ship combat. Its used mainly by the Galactic Empire and the Imperial Defectors. The ship is equipped with weak shields but very thick armor. The ISDs primary weapons are its six Heavy Turbolaser Batteries, settled around the ship's superstructure. They deal a tremendous amount of damage and have a high range but at the same time are very slow at firing. The ship also relies heavily on its heavy Ion Cannons, which are excellent to break the shields of enemy ships. With a direct hit, they even give them a -50% Firepower and Speed Debuff. The rest of its weapons are standard Single Laser and Turbolaser Batteries, located everywhere around the ship. The Imperial Star Destroyer posses one targetable shield generator on the bridge tower, which is easy to hit with bombers and missiles.

As a big capital ship the Imperial Star Destroyer can only be build if the player own's either Kuat or Fondor and a major construction yard. Also it has a very high upkeep of 800 Credits, affecting the planet it is stationed on.



[Usage Guide]
If the Imperial I-class Star Destroyer attacks its opponent head on, only 2 of its Heavy Turbolaser Batteries can target the enemy. To unleash its full firepower, the Imperial I-class Star Destroyer must attack its opponent with the full broadside. Only then three of the six Heavy Turbolasers are able to fire. Paired with the Overcharge Ability, the Imperial I-class Star Destroyer can be much more destructive, than even its successor, the Imperial II-class SD. Because the ISD needs to be turned around manually and resets its position every time a new target has been selected, you always need to keep an eye on it.

[Weaknesses]
As already mentioned above the Imperial I-class Star Destroyer is excellent at ship to ship combat. However it really lacks a decent fighter compliment. With only four TIE/LN Squadrons and one Imperial Shuttle Squadron the Imperial Star Destroyer just can't stay its ground against the fighter compliments of comparable ships. Also it does not have a point defense system or any notable anti-fighter defense. That makes it very vulnerable to enemy bombers. To address this problem, the Imperial Star Destroyer should never be let alone in combat. It always needs fighter and anti-fighter support or else it will have a very hard time against its enemies.

Also the Imperial Star Destroyer is not effective against multiple small targets, like Gunships, Corvettes or Gunboats. Most of its weapons are too slow to hit tiny, fast moving targets.

Tractor Beam

 * Targets Transports, Corvettes and Frigates
 * Slows down the movement of the target by 75% or stop it from moving entirely
 * The target can escape if either the Tractor Beam Emitter has been destroyed or the target gets outside of its reach
 * The ability "Redirect Power to Engines" is the perfect counter for smaller ships to escape the tractor beam

Overcharge Primary Battery

 * Overcharge the ships primary weapons to intensify firepower

Affiliated Heroes

 * Admiral Thrawn [Admonitor]
 * Captain Piett [Accuser]
 * Darth Vader [Devastator]
 * Grand Admiral Zaarin [Predominant]
 * Grand Admiral Zaarin [Glory]
 * Lord Cronal [Singularity]